1/30/2024 0 Comments Path of exile blue gemsI really rarely put in dmg boosting gems or lifeleec (just. I have a lvl 77 molten shell templar and it's super fun, I can 1shot rooms + rares with only 4k listed dps, don't even take a 5th of my health from reflects on ele reflect maps. If by chance I 6L before I 5L then I am considering either a 2nd trap gem or putting my molten shell in the 6th slot. Chance to ignite + proliferation lets you clear entire rooms though, even without any dmg boosting supports. bosses), also crits are your biggest hits so it is very nice that every crit ignites. Awakened Added Fire Damage Support (72) Fire, Physical, Support. If you reduce a mobs resistance to less then 0% then burn gets double the benefit (for example a 100 damage hit at -50% is 150 damage, ignite with 0% extra burn does 1/3rd a second so 50 damage +50% = 75 damage per second).Īdditionally crit chance is something to look into since it increases ignite chance on single mobs (i.e. Attack Melee Strike Spell Channelling Physical Fire Cold Lightning Chaos Bow Projectile Chaining Minion Aura Hex Support Exceptional AoE Critical Trigger Duration. The fire penetration gem will not reduce fire resistance on the burn portion of the damage. Something to be careful of is that ignite is double taxed by fire resistance (initial hit then burn tax) so using Flammability + Elemental Weakness in a double curse build is something to look at. A number of the support gems increase burn duration if they are quality, this is also very desirable (at 150% burn damage 30% increased duration is equal to the fire trap explosion damage). With fire penetration you get a larger initial hit (which is what determines burn amount). With elemental proliferation, increased AOE and chance to ignite you are basically assured every mob within a decent AOE gets ignited. With nodes and searing touch you are looking at +150% burning damage (170% with quality trap) so with a non-Q trap your ignite does 3 + 1/3rd the initial damage over 4 seconds. Your power is 1 BIG fire damage hit every 8 seconds so you need to make it count. Increased Area of Effect (leave this off if you only have 4L) I'm currently trying to 5L my 6S searing touch to be able to run:
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